Lords Of Conquest For Mac



The C64 game Lords of Conquest (strategy, miscellaneous) published by Electronic Arts in 1986. We bring you Lords of Conquest reviews, screenshots, music, and more! Here is the video game “Lords of Conquest”! Released in 1987 on DOS, it's still available and playable with some tinkering. It's a strategy game and it was released on Commodore 64, Atari 8-bit, Atari ST and Apple II as well. Source: Lords of Conquest (Google Play Store) Guide to Download and Install Lords of Conquest for PC: Downloading and installing Lords of Conquest for PC is very easy, there are several third party emulators like Bluestacks, Andy, Remix OS and Ipadian available online that will help you to download and install Lords of Conquest on your PC.

Lords of Conquest
Developer(s)Eon Software
Publisher(s)Electronic Arts
Producer(s)Don Daglow
Programmer(s)Ted Schmeckpeper
Platform(s)Apple II, Atari 8-bit, Atari ST, Commodore 64, IBM PC
Release1986
Genre(s)Strategy
Mode(s)1-7 players

Lords of Conquest is a strategy video game published in 1986 by Electronic Arts. It is based on the 1982 board gameBorderlands by Eon Productions[1] and developed by Eon's software division. It was marketed with the slogan 'Better than Risk!'

The original version of the game was programmed for the Apple II in Forth and assembly language by Ted Schmeckpeper, in collaboration with the designers of the board game: Bill Eberle, Jack Kittredge, and Peter Olotka. It was released for the Apple II as well as ports to the Commodore 64, Atari 8-bit family, Atari ST, and MS-DOS. Ted Schmeckpeper died in 2019 at the age of 74.[2]

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Lords Of Conquest For Mac Torrent

Gameplay[edit]

Game phases[edit]

The game is a contest between two and seven players, of which any number may be human or computer players. Each player is given a specific color, which matches their territories. Computer players can be selected to be Aggressive, Defensive, or Passive in their style of play. The human player(s) then must select how random the odds of an attack are, the amount of resources in the game, and the amount of land vs. water. Additionally, the Victory Conditions are also chosen; of which is the building of three to eight cities. Territories are then selected one at a time amongst the players, until all are selected or a remainder is left that is at least one less than the number of players, which are left black.

After territory selection, the game then moves on to the Production phase, where all the resources per player are tallied and 'put' into the stockpile. There is a 25% chance for the Production phase to be skipped on any turn. If it is the first turn, players then place their stockpiles in a territory. Next comes Trade, where players may trade any resources they have for resources they wish. All five resources may be traded, but note that horses must have a territory to 'land on' to be accepted. The next phase is Shipment, where the stockpile may be moved. Alternatively, a horse, weapon, or boat may be moved. Note that you may ship a weapon with a horse, or a weapon and/or horse with a boat! There is a 25% chance for the Shipment phase to be skipped on any turn. The fifth phase is Conquest, where you may make up to two attacks on any valid territory. The final phase is Development, where you may buy cities, weapons, or boats.

Resources and units[edit]

After the final territory is selected, the players place stockpiles on the map. The stockpile may be moved once a turn if there is a transport phase, or instead of attacking another player. The stockpile holds all of a player's resources, and if the territory it is located in is taken, those resources are forfeited to the attacking player.

Lords Of Conquest C64

There are five kinds of resources: coal, gold, iron, timber, and horses. Control of each territory with a resource at the beginning of the turn yields one unit of the resource into the stockpile. At the end of the turn boats, cities, or weapons may be purchased.

During combat, the offensive and defensive odds are computed by taking the sum of all territories that touch the territory in question. Therefore, if a defending territory is touched by only one other territory of the same color and three of the attacking player, the offensive:defensive strength is 3:2, meaning the attack will succeed. Other factors can change the combat strengths of the opposing forces, including:

  • Boats - Boats have a strength of 2 each. During an attack, Boats may carry one horse and/or one weapon, for a maximum increase in strength of 6. For defensive purposes, each Boat raises the territory defense by 2. A Boat costs 3 wood (or 3 Gold) to build, and there may be multiple boats in a territory, one per piece of coastline the territory possesses. Boats have no movement point limits, but they can't cross land to enter other bodies of water or dock at territories with no open coast tiles.
  • Cities - Cities are the key to the game. Besides quantifying victory, Cities double the production of all resources in the territory they are built OR are touching, except Horses. Cities add 2 to the owner's strength. A City costs a Coal, a Gold, an Iron, & a Tree (OR 4 Gold) to build, and there may be only one City per territory.
  • Horses - Horses are unique among the resources as they are not a stockpiled good, but rather expand on the map. A Horse is produced in the territory that has the herd icon, or in an adjoining territory. A Horse adds 1 to combat strength, and there may be only one Horse per territory. A horse may move up to 2 spaces to participate in an attack, and may carry a weapon with it or pick one up along the way, giving a maximum strength bonus of 4.
  • Weapons - Weapons are bought like Boats or Cities. A weapon adds 3 to the strength of a territory. A weapon costs a Coal and an Iron (or 2 Gold) to build, and there may be only one weapon per territory. Weapons have a move of 1.

Conquest and victory[edit]

In combat, the side with the highest strength wins; that is, one only needs to outnumber the opponent. The resolution of ties depends on a setting at the beginning of the game. High odds means the attacker wins ties, low odds means the defender wins ties, and Random means there is a 50:50 chance of either side winning.

When initiating an attack, it is possible to bring in up to one unit from another territory. If this unit is adjacent to the territory being attacked, there is no bonus; the unit is already part of the combat strength. (Exception: Boats don't add into an attack unless they're brought into the attack.) If the unit brought in is NOT from an adjacent territory, its strength will be added AND, upon successful conquest, will be placed in the territory.

A Horse is capable of bringing along a Weapon, giving a boost of 1 or 4 to combat strength. A horse can also pick up a weapon from a territory it is traveling through or its origin, but if such a Weapon is taken from an adjacent territory, the only gain will be 1 for the Horse (assuming it wasn't also adjacent) and having the units in place in the territory after the attack is resolved (assuming the attacker wins). A Boat can bring a Horse and/or a Weapon, giving up to 6 additional points of strength, assuming the Horse and Weapon weren't from an adjacent territory. Boats can travel anywhere along a given body of water, making them very powerful. Boats cannot pick up other units en route like the Horse can. Boats MUST be able to reach a coastal tile of the target territory; if all coastals tiles are blocked by other Boats (even Boats in adjacent territories occupying the wrong tile), the Boat cannot be used in the attack.

Only one of a given land unit can occupy a territory. It is possible to capture enemy units if a player doesn't bring his own in. Boats are special in that you can have more than one Boat on a territory.

Each player may attack twice in any one round. If a player chooses to move his stockpile on the first attack, he loses the second. Likewise, if the first attack fails, the second is also lost.

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Additionally, other players adjacent to the defending territory may choose to side with the offense or the defense and throw in their combat strength to that side.

The game is over when one side builds the number of cities listed as the victory condition, or when all territories have been taken over by a single player. Note that if more than one player exceeds the number of cities required for victory, the game continues until one side falls under that number.

Reception[edit]

Compute!'s Gazette called Lords of Conquest 'a classic strategy game .. highly enjoyable'.[3]Computer Gaming World in 1986 stated that it might be too simple for veteran wargamers, but 'offers a quick and pleasant break from complex simulations' and was good for newcomers.[1] In 1990 the magazine gave the game four-plus stars out of five, calling it 'a classic wargame .. easy to learn and play' but cautioning that the 16-bit versions did not use their computers' power.[4] In 1993 the magazine gave it three-plus stars.[5]

GameSpy awarded Lords of Conquest a retrospective 'Gotcha' award as one of the top games of its era.[citation needed]

References[edit]

  1. ^ abLocsin, Aurelio III (November 1986). 'Lords of Conquest'. Computer Gaming World. No. 32. pp. 20–21, 26. Retrieved 21 May 2016.
  2. ^'Obituary: Theodore F. Schmeckpeper'. Baltimore Sun. July 18, 2019.
  3. ^Miller, George (August 1986). 'Lords of Conquest'. Compute!'s Gazette. p. 45. Retrieved 16 July 2014.
  4. ^Brooks, M. Evan (October 1990). 'Computer Strategy and Wargames: Pre-20th Century'. Computer Gaming World. p. 11. Archived from the original on 2 December 2013. Retrieved 16 November 2013.
  5. ^Brooks, M. Evan (June 1993). 'An Annotated Listing of Pre-20th Century Wargames'. Computer Gaming World. p. 136. Retrieved 7 July 2014.

External links[edit]

  • Lords of Conquest for the Atari 8-bit family at Atari Mania
  • Lords of Conquest for the Atari ST at Atari Mania
  • Lords of Conquest at Lemon 64
  • The MS-DOS version ofLords of Conquest can be played for free in the browser at the Internet Archive
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Lords_of_Conquest&oldid=961907447'

Download March of Empires: War of Lords on PC (Windows 10, 8.1, 8, 7, XP computer) or MAC APK for Free

March of Empires: War of Lords For PC – A Brief Review

Let’s face it – the world can be a tough, cold angry place. Maybe you got shouted at by your boss today, maybe your girlfriend left you, maybe there is no reason to even get up in the morning.

OK well perhaps that is a little extreme, but even so we all know that playing a great immersive game can make us feel so much better no matter what is happening in (ugh) the real world.

Being a fan of great strategy war games like age of empires or command and conquer always leaves you with a feeling of power. Who doesn’t enjoy crushing the enemy with your formidable forces in combination with your quick with and powerful intellect?

Games like these are hugely satisfying and it is no wonder why they are becoming increasingly popular. Not only do they allow the bloodlust within us to be unleashed but it also exercises our critical thinking and motor skills as well as having the capacity with our frenemies wherever they may lie.

If you haven’t already checked out March of Empires: War of lords – you really need to. Can you not taste your victory already? Mmm it feels good.

Conquest

Ok so what is this game all about? If you haven’t picked up on it already, March of empires is a strategy and conquest game is a massively multiplayer on line strategy game. The first thing you need to when you fire up this beast is to choose a class -you have three choices, each of having their own strengths and weakness – which I will leave up for you to figure out. The choices are King, Sultan or Tsar. Whichever one you choose however the game will be built upon the theme that your character is in.

After this important decision is made you will be taken to the main game screen where a rather, scantily clad helper of sorts guides you to get the grips of the game. First thing you are going to need to do is build a barracks so you can train some soldiers to fight for you. You have the option to speed up soldier development by spending a little more of your resources to get you going – there is on screen information giving you stats on what each type of military unit do what and who they can fight well against – all helping to ultimately develop your overall strategy.

After you have built a few men you now have the opportunity to attack a neighbouring encampment – to test out your new army.

After a few easy battles your stronghold will open up allowing you to explore more thoroughly different kinds of units and new kinds of strategies you can employ. For example, the academy district in your stronghold is locked for the first 3 levels of the game, but once unlocked you can start researching new kinds of technologies to threaten and intimidate your enemies even more.

Research and upgrades take time, so it is wise early on to invest into upgrading your buildings as much as you can so that you can efficiently use your resources and speed up your production efforts.

You will also notice in the game a seasonal affect – just like in real life seasons change, giving a unique gaming experience.

The best thing to do – is try the game out yourself. It really is a lot of fun and super easy to learn. If world conquest is on your agenda then this is the way to do it.

Lords Of Conquest For Mac

It’s free and available on all the major platforms. Android, IOS, Mac and PC – downloadable form Google Play, Apple iStore and pc emulators.

How to Download and Play March of Empires: War of Lords on PC:

  1. Download & Install Bluestacks. Alternatively you can use andyroid or ipadian.
  2. Register new or connect your old Gmail/Google Play account.
  3. Go to search box in bluestacks and type “March of Empires: War of Lords”
  4. Click “install” button next to the game and wait for the download to complete.
  5. That is it! Enjoy March of Empires: War of Lords on your desktop/laptop PC!

March of Empires: War of Lords Trailer

About March of Empires: War of Lords

Developer: Gameloft

Platforms: Android | iOS

Official Site

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